http://www.mercurynews.com/mld/mercurynews/14427996.htmBy Nicole C. Wong
Mercury News
Erin Hoffman's heart was breaking. She hardly got to see her overworked fiance, a video game software engineer who was working 85 hours a week at the industry's premier company, Electronic Arts of Redwood City.
... So Hoffman, then 23, poured out her frustration -- under the pen name EA Spouse -- in a November 2004 blog that resonated so strongly with other video game developers that it helped spark an employee uprising inside EA and six lawsuits for unpaid overtime against three of the industry's most prominent employers.
... Round-the-clock work schedules have long been common among game developers. Some say the overwork epidemic in the video-game industry is spreading to other professions as financial pressures intensify.
The $10.5 billion U.S. games industry is ``kind of like the canary in the coal mine,'' said David Fugate, an independent literary agent who is helping Hoffman find a publisher for her book about overwork in America.
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