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sure, most developers offer a pre-release demo, but sometimes the final product doesn't match up. Example: I'm into racing simulators, I mean REALLY into them. This last year, the race sim community anxiously awaited no less than 3 games, IndyCar Racing, Aussie V8s, and the touted Race Driver, to be released. In all three cases, the pre-release demos appeared quite promising, whereas the final release was nothing more than console games ported to PC. In other words, the physics engine was nonexistent, and the cars drove from a center point, rather than from the wheels. I didn't spend a lot of money setting up my racing wheel to drive cars developed for a gamepad. If I had spent money on those games, I would have been pissed off to no end. As it stands, I managed to find compromised copies of all 3 games, and was able to determine that they weren't worth the bother.
mi dos centavos.
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