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in the days of the original series, it was impossible to have realistic sets for fantastical stories. as long as a sitcom is set in a house, realism is achievable. but even for just about anything else, let along a starship, you were stuck with cheesy sets.
but that was the way it was, and the audience understood, and suspended disbelief and let themselves get pulled into the show's world with the help of a little bit of imagination, just as is needed when you see a play in an actual theatre.
eventually, technology became good enough and budgets became huge enough that realism became possible, to the point that we now how dinosaurs and aliens and spaceships and so on that are so realistic that you don't needed to use your imagination one bit -- and now the production is totally responsible for pulling you into their world. a minor bit un unrealism can destroy the image and the audience resents it. in the 'old days', such minor unrealism was expected and glossed over. now it's a fatal flaw.
i think this move is every bit as profound as the move from books to movies or from silents movies to talkies.
remember that wonderful startrek engine room that was nothing but colorful cardboard boxes and a ladder? and that one handle that kirk could unscrew and pull out and beat over his assailant with? famously unrealistic, but wonderful all the same. we all knew it was supposed to be an engine room and we could imagine it as we pleased, and that enriched the startrek universe.
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