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Well, Dungeons & Dragons (or D&D) can be explained by comparing it to the Lord of the Rings movies. It is a fantasy based role-playing game that takes a bits and pieces from the tales of King Arthur and Robin Hood, throws in some Conan and a dash of Tolkien, and many other fantasy authors, to come up with the hodge-podge that is D&D.
To compare it to Lord of the Rings, imagine the players stepping into roles as the Fellowship of the Ring, taking the roles of the four hobbits, plus Aragorn, Legolas, Gimli, Boromir and Gandalf. The game is controlled by a person called the Dungeon Master (or DM) who is the equivalent of director Peter Jackson. The DM knows where he wants the story to go and puts obstacles in the way of the players. The DM also controls the actions of the bad guys (Sauron, Sarumen, Wormtongue, the orcs, etc) and any non player characters (Bilbo, Elrond, Arwyn, Galadriel, Theoden, Eowyn, etc)
So, setting out as the Fellowship, the DM would be the one to present you with the choice of going over Caradhas mountain pass or to try and go through the Mines of Moria or go the long way through to Gondor, and the players would decide their actions based on how they think they should play their character. Or, in another scenario, the Balrog starts approaching the Fellowship ¨C do you stand and fight it, do you flee like in the movie, does one member of the Fellowship make a stand somewhere else to allow the rest to escape?
It is not quite so simple as that, though, as there are rules books (3 main books) that detail rules that have evolved over more than 30 years now. You create your character by rolling dice (the only true way!) to determine your characters six main attributes: Strength, Dexterity, Constitution, Intelligence, Wisdom and Charisma. From there, you choose your player¡¯s race and profession, or class. Most players start off as Human, Elf, Dwarf, Halfling (Hobbit), Gnome, Half-Elf or Half-Orc for their race. From there, a player chooses what ¡°profession¡± or class his or her adventurer becomes. Classes include: Fighter (Boromir); Ranger (Aragorn); Paladin (a divine holy warrior, loosely based on medieval Templar Knights); Cleric (D&D is generally polytheistic in nature, using deities loosely based on Roman/Greek mythology¡ part of the reason Fundies hate it so much. Clerics get magic from their God); Druid (sort of a woodsy cleric); Thief (the hobbits); Barbarian; Wizard (somebody that learns magic through study); Sorcerer (somebody that learns magic naturally); Monk (probably loosely based on Shaolin monks¡ yes, I know it does not exactly fit); and also Bard (jack of all trades type ¨C a little bit magic, a little bit thief, a little bit warrior)
Unlike Lord of the Rings, where Legolas, Gimli, Aragorn and Gandalf are WAY more powerful than Frodo, Sam, Merry & Pippin, everybody generally starts off as roughly equal in D&D. As the players overcome obstacles that the DM puts in their way, they gain ¡°experience¡± and become more powerful and go up in what is called ¡°levels.¡± As you go up in level, your fighter becomes better at hitting things in combat, your wizard becomes able to cast more powerful spells, your thief has an easier time picking the lock of the treasure chest, etc.
You can win the game, but it is not always clear. If you throw the ring into the cracks of Mt Doom, or rescue the princess from the dragon, or save the world from the Hordes of Darkness, you have essentially won the game, or at least the campaign. A campaign is generally when characters begin at the bottom and then discover that there is some great evil that they have to overcome to save the world... this does not happen in one night. Usually the players get together weekly or bi-weekly to play for several hours at a time and the campaign unfolds over many weeks and months of games (sometimes years)... Imagine each get together as a chapter in a book or a collection of scenes from a movie.
How is that for an explanation of the game?
And, yes, there are many versions of the game on the PC. I know very little about the PC games, however. I think the most popular is the Baldur¡¯s Gate series.
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