... and I couldn't disagree with you more. I strongly feel the new DoD:S has lost exactly what set it apart from other online FPS. Skill has been set aside for a button-mashing bullet frenzy of a game.
You must be talking about an added kick on the light autos (which I've yet to play w/ around enough -- seems everyone is using them now) because whatever recoil there was on the heavy autos seems to have disappeared... which is a shame because I really loved the fact that not just anyone could use a BAR or STG -- they were powerful guns but one had to master the recoil to be effective with it.
I'm disappointed in rifles too -- I remember the good 'ol days when the bullet actually went where your cursor was aiming. I can cope with the decreased damage here but I can't stand what they've done with the accuracy of the KAR/Garand.
And no pistols... ? Except for the light autos who already have enough clips... ? Yeessh...
I've managed to hang with DoD with every change they've made since the beta days but this is the first time I feel they went way overboard with.
BTW, I'm the guy with this spray: :)
You can pick out one for yourself over at (they look great and fit right into the WW2 surroundings):
http://www.oldamericancentury.org/galleries.htm