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The TES games have focused more on developing the character's abilites rather than his/her history, which it sounds like what Fable may emphasize. Morrowind did afford the ability to have a place to live/store your swag, but it was just a room. However, people used the construction set to build massive castles and such for download. Though time did pass, I don't think there was much of an effect on the player character.
That said, Morrowind's characters were completely customizable, so the replay factor was very, very high. I played through the whole game 3-4 times, which is a lot considering it was about 80-100 hours of game play each time, plus the expansion packs. :)
I also really enjoyed that the way to build up a character's abilities is to use that skill. This can be an advantage or a disadvantage, depending on how you see it. If you just play through the game normally using a long sword and light armor, those abilities will improve accordingly. However, you can also spend a lot of time grinding if you wish. For example, if you want to develop your sneaking ability to its highest degree, you can literally spend hours just sneaking around the towns at night, or develop your ability to cast fireballs by standing in the woods and firing off the fireball spell for hours on end. (Uh, not that I ever did either of those things ;) ) However, you really don't have to do that to play the game--though if you do, you can build an uber-character capable of easily killing just about anything you'll encounter in the game.
Another nice thing about Morrowind was that everyone had stuff you could take off of them. So if you saw a character walking down the street with elite armor, you could kick his butt and take it from him. Again, this is an advantage or disadvantage, because again you can become a demi-god by killing progressively harder NPC's outside of the storyline and thereby ruin the challenge of the main quests themselves.
You can pick up the complete Morrowind series for like $20--a bargain indeed. However, I don't think you'll need to have played Morrowind to understand the storyline. I think all they have in common is the world.
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