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They did just that with both Diablo II and Starcraft. I'm trying to remember... crap, it was a long time ago and I forget exactly how it worked but you were able to refuse the data being sent and they got so little data it did not help them at all.
Well... it actually goes back a little further then that... heh. The first attempt they did at gathering data was done without notice to the players. In one of the patches (and again, I forget if it was Diablo II or Starcraft) they had this little program that just sent the data to them, which was great... till someone noticed data being sent from their PC :D A lot of people were wicked upset and at first there was all kinds of complaints about them taking personnel information. They quickly explained and re-patched to stop it, then went to the voluntary system.
I understand their desire to have this data, it can make things not only easier for them but allow them to deliver better quality. I also understand people's reluctance to allow anything to be taken from their PC's. It is one of the reasons I don't care for the pay-to-play game model, you have to go along with whatever they come up with or you can't play your game of choice... well that and I'm cheap, hahahahaha
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