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Edited on Sun Nov-28-04 06:54 AM by Chovexani
I'm around your age, and there were just as many if not more crap-ass RPGs back in the day than there are now. That's not to say everything nowadays is golden (good gods, far from it), I'm just saying a little persepective is needed. I get into this argument a lot with older gamers (read: anyone who played RPGs before FF7 popularized the genre) whose view of the past tends to be colored by nostalgia. For instance, among FF fandumb (which is what I've called it since about, say, 1998 or so, the time I left it), the popular opinion among geriatric fans is that FF6 is the best in the series. Now, this is purely a subjective thing, and I hesitate to name a favorite in the series for this very reason (though if pressed, I waver between 7 and 10), and I loved 6 as much as I loved any of the rest, but a couple of things keep it from being best. FF. Ever. For one, it suffers from something I like to call Suikoden Syndrome: there's way too many fucking characters in that game. Because of that, the characters who had truly interesting backstories got short shrift because there simply wasn't enough time to spread the goodness around. I would have gladly sacrificed a Mog or a Gau or even a Strago/Relm to learn more about Celes, Setzer, etc. The other problem with 6 is that the story, an intriguing political struggle with tight pacing, basically broke down halfway through, when you got to the World of Ruin. The urgency of the quest was completely lost because the last half of the game was basically a string of sidequests. Yes, they filled out some character development and that was nice, but it just felt disjointed and strange after the first half of that game. Interestingly, FFX and FFX-2 also fit that pattern, but they worked because they were two whole games that got to play with non-/linearity and I think they pulled it off better. Don't get me wrong, as I said I love FF6 (it was my gateway into writing yaoi fanfic, though I didn't know it was called as much at the time, I just thought Edgar and Setzer would make a fun couple and wrote stories about them), I just think that a lot of geriatric fans didn't like the steampunk feel of Midgar or Nomura's character designs in FF7, and so they heap all this nostalgia on FF6. These type of fans are the ones that scream that FF6 was the last good one in the series because it's Final Fantasy, not Final Sci-Fi (an argument as old as my Atari 2600, btw), while conveniently ignoring the robots in the very first game, Omega Weapon in 5, and the fact that there were not one, not two but three instances in 6 where you pilot a giant frelling mecha.
I also see this mindset all the time with Chrono Trigger, a game that while it was very good and one of the best games for the SNES, has become a sacred cow for reasons that are still a mystery to me, and I bought the game the day it came out. The story was alright but I've never really been a fan of time travel plots (FF8 was one of the few I did like, mainly because the entire game is one big time loop), and I've always found the "silent hero" cliche to be one of the stupider character gimmicks in RPGs. I hated Akira Toriyama's character designs except Lucca, and thought he should have stuck to the monsters; my heart weeps when I think what Amano could have done with a character like Magus, who was just begging to be drawn in Amano's style; instead he ended up looking like a cheesy ass Dragonball Z villain. The only thing in that game that really made me squeal like a fangirl was the kingdom of Zeal, which reminded me so much of Netheril in the Forgotten Realms. I even use it in my homebrew D&D campaign, that's how much I loved it.
So I don't really get some of the obnoxious vitriol I've heard CT cultists spew at Chrono Cross. I mean I've heard people bash CC for the stupidest shit, just because they can't handle the fact that it's a different game than Chrono Trigger. If you're going to hate it, hate it because of the Lavos retcon, the fact that they killed off the entire cast of the first one, and the fact that it is basically one big sidequest to find out what happened to a relatively minor character from the first game. Don't hate it because "Nikki's a fag" (like that's a bad thing, but whatever). I thought it was an alright game, and even played through it four times in order to get every single playable character (god talk about Suikoden Syndrome) but a) I got it for $20, b) I never drank the CT koolaid, d) Nikki. Is hot. e) Naked, dripping wet Serge in FMV glory. Is hot.
I don't begrudge people their opinions, like I said this a very subjective thing, I just hate when people ignore facts or trash something without knowing anything about it. I mean, I hate Xenogears like nobody's business but I made an effort to get through the game at least once, so I could come up with intelligent reasons to hate it besides ChuChu (the crucifixion *almost* made up for her).
I think people tend to let nostalgia gloss over some of the real stinkers from back in the day, too. As bad as some of these RPGs are today (*cough*Neverwinter Nights:OC*cough*)I'd rather play them a hundred times than play through Menzoberranzan a second time, and I'm a huge FR and drow fan (which is why I hate that game, heh). Curse of the Azure Bonds & Pools of Radience were phenomenal games, the pinnacle of achievement for their time and they still hold up well after all these years. But I just have to question people who feel good RPGs stopped being made after like 1995. 'Cause there are just so damn many:
-Vagrant Story (the best damn game you've never played, with the best localization of any video game. Ever.) -Planescape:Torment -Ico (not an RPG per se, it's an adventure game, but it is a true work of art) -Baldur's Gate Trilogy (ToB not so much, but still great overall) -Suikoden 3 -Vandal Hearts -Skies of Arcadia Legends (I could do without the insane number of random battles though) -Neverwinter Nights: Hordes of the Underdark (can't pimp this game enough) -Dark Cloud 2 -Disgaea -La Pucelle Tactics
...and that's off the top of my head. In short, if you can't find any good RPGs lately, you're not looking hard enough.
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