What do you want to do with it?
If you wanted to do video gaming, I'd look at the schools that offered strong curriculum and post-grad job placement in that industry.
U of Phoenix, let's say, which IIRC, has a full-blown masters degree offering in video game animation.
If you wanted to do SFX animation, I'm thinking any school with a good rep California/LA would be the place to go.
What I'd do is check with the companies who make the games... look at their job listing pages and see just what they are looking for.
For the graphics side I can tell you right off that you'll absolutely *need* to know Photoshop and at least one of the major 3D animation packages, Maya, Max, Lightwave, Alias/Wavefront or Softimage.
(Cinema 4D, Bryce and Poser are excellent low-end alternatives, btw)
http://www.amazing3d.com/softcom.htmlIf you're wanting to do programming, you'd be best served going to a university computer science program.
In the end what matters is your hard work, dedication, skill and networking abilities as much, if not more, than what school you go to.
Absolutely develop the best reel/portfolio you can.
I'd avoid, if at all possible, schools with less than 300 students and that don't offere at least a bachelors degree.
Good luck
Cletus