Democratic Underground Latest Greatest Lobby Journals Search Options Help Login
Google

Blender

Printer-friendly format Printer-friendly format
Printer-friendly format Email this thread to a friend
Printer-friendly format Bookmark this thread
Home » Discuss » DU Groups » Arts & Entertainment » Animation Group Donate to DU
 
Occulus Donating Member (1000+ posts) Send PM | Profile | Ignore Wed Jul-30-08 08:53 PM
Original message
Blender
I generally don't post in this group, but seeing all of you talk about animation made me do a search, and I found that this application seems to have been overlooked. So, with no further adieu, I'd like to introduce you to the premiere open-source 3D modeling and animation package, Blender.

Blender, as I said, is free. You can download it from www.blender.org, or you can download bleeding-edge versions from www.graphicall.org. The current, official, stable release of Blender is version 2.46.

Blender is similar to other 3D animation packages, with a twist: it's what is called a "panel application". There aren't windows, but panels, each of which can display any element of the user interface independent from the other panels on the screen. Here, I'll show you:



This is Blender. Here, I'm working on a demonesque head; the image shows took me only about an hour or so, using the Blender sculpt tools (similar to Zbrush, with less functionality). The head in the image started its life as a cube, to which I applied three levels of multiers, to subdivide the cube. Sculpting in Blender is like working with 3D clay, and as you can see, the results can be pretty impressive.

But that's not all! Blender also has the ability to apply node-based materials (it's the same sort of technique used in Maya) to put together texture nodes, material nodes, and even composite nodes for rendering. Using Blender's nodes, you have control of the entire render pipeline.

Here's an example of Blender nodes in action (not my work, found online):



Obviously, Blender node setups can be as simple or as complex as you like.

Blender can also do cartoon shaders:



As open source software goes, Blender is one of those applications that renews my faith in community-driven software development. Prof that Blender is viable, and not just a toy project, can be found in the Blender open movies: An Elephant's Dream and the latest Blender open movie, Big Buck Bunny, both of which are free to download... including all of both film's assets (models, armatures, textures, etc.).

If you're looking for a flexible, powerful, free alternative to 3DS Max, Maya, XSI, or Lightwave, Blender is something you should definitely take a look at. While a bit difficult to learn- Blender tends to do things differently than other software, apparently just for the sake of being different- Blender is also very powerful in knowledgeable hands, and seems to be able to do just about everything commercial applications costing hundreds or thousands of dollars can do.

Go check it out; there are lots and lots of tutorials available online (of particular note is a site by Neil Hirsig of Tufts University, where he teaches a Blender course; in the spirit of open source software, he's made all his Blender video tutorials available here).

Enjoy, and happy Blending!
Refresh | 0 Recommendations Printer Friendly | Permalink | Reply | Top
Forkboy Donating Member (1000+ posts) Send PM | Profile | Ignore Sun Aug-17-08 12:32 AM
Response to Original message
1. Looks amazing, but it's probably beyond my capabilities, not to mention my PC's.
The demon head is awesome. :)
Printer Friendly | Permalink | Reply | Top
 
Occulus Donating Member (1000+ posts) Send PM | Profile | Ignore Mon Aug-18-08 11:19 AM
Response to Reply #1
2. Thanks!
The link to Neil Hirsig's video tutorials is probably the best place to start if you want to learn how to use it. He teaches a Blender course at Tufts, so of course the videos are really first-rate tutorial material.

Blender likes a goodly amount of RAM- I have 2GB in my system- and needs a 3D capable video card (I think Blender uses OpenGL instead of DirectX), but I've run it on a laptop before. It's definitely not the memory hog Maya or 3D Studio are.

And it's 10Mb. TEN MEG! Tiny. The coders that work on Blender are just geniuses.
Printer Friendly | Permalink | Reply | Top
 
paparush Donating Member (1000+ posts) Send PM | Profile | Ignore Thu Oct-23-08 08:46 AM
Response to Original message
3. Man, I LOVE Blender.
I tinker..nowhere near as good as your stuff!

Excellent work.
Printer Friendly | Permalink | Reply | Top
 
DU AdBot (1000+ posts) Click to send private message to this author Click to view 
this author's profile Click to add 
this author to your buddy list Click to add 
this author to your Ignore list Mon Jan 06th 2025, 03:44 PM
Response to Original message
Advertisements [?]
 Top

Home » Discuss » DU Groups » Arts & Entertainment » Animation Group Donate to DU

Powered by DCForum+ Version 1.1 Copyright 1997-2002 DCScripts.com
Software has been extensively modified by the DU administrators


Important Notices: By participating on this discussion board, visitors agree to abide by the rules outlined on our Rules page. Messages posted on the Democratic Underground Discussion Forums are the opinions of the individuals who post them, and do not necessarily represent the opinions of Democratic Underground, LLC.

Home  |  Discussion Forums  |  Journals |  Store  |  Donate

About DU  |  Contact Us  |  Privacy Policy

Got a message for Democratic Underground? Click here to send us a message.

© 2001 - 2011 Democratic Underground, LLC